About
I am a research engineer at
DisneyResearch|Studios, in Zurich. As part of the digital humans group, I have the chance to contribute to the face capture tools and technologies that will boost tomorrow's visual effects.
I have always been passionate about the mix between art and technology required by animation and visual effects. This passion led me to a PhD at the
Computer Graphics Laboratory of ETH Zürich, where I focused on the creation of intuitive tools for the control of 3D animations. After my graduation in 2019, I joined
Verity Studios as a Drone Show Choreography Programmer. There, I could apply my knowledge of animation techniques and interfaces on another type of entertainment, still mixing art and science. I then joined
DisneyResearch|Studios in February 2020, now focusing on movies' visual effects.
My résumé